Interaction designerIncoming intern at NASA JPL
Designed and developed two digital interactive prototypes for the University of Washington.
DeliverEase, a concept that re-imagines navigation for delivery drivers.
A paper representation of the piano keys, designed to help beginner students play songs.
A responsive web app that improves usability and accessibility.
I ran an afterschool design and coding program. Curriculum was based around Microsoft’s Kodu Game Lab and a simplified design process — ideation, incremental designs, testing, and sharing.
Using new capabilities in CSS and SVG, I animated a fairy based on the recent Zelda game, Breath of the Wild.
I've always been interested in using code to create moving art. This experiment was created using only CSS.